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	<title>啊哇喇叭</title>
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		<title>2021“Home of Southern Confucianism, A Model City of Virtue” ——Global Call for Public Art Projects in Quzhou, China</title>
		<link>http://www.avant-lab.com/archives/1063</link>
		<comments>http://www.avant-lab.com/archives/1063#comments</comments>
		<pubDate>Tue, 14 Sep 2021 10:48:25 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[未分类]]></category>

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		<description><![CDATA[It is hereby announced that there will be a activity of 2021“Home of Southern Confucianism, A Model City of Virtue”—Publ [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1064" title="2021“Home of Southern Confucianism, A Model City of Virtue”Global Call for Public Art Projects in Quzhou, China" src="http://www.avant-lab.com/wp-content/uploads/2021/09/标题图.jpg" alt="" width="1201" height="676" /></p>
<p>It is hereby announced that there will be a activity of 2021“Home of Southern Confucianism, A Model City of Virtue”—Public Art Projects in Quzhou, China to mould the city brand image of the“Home of Southern Confucianism, A Model City of Etiquette”and build up the impression of Quzhou city, which is &#8220;beautiful and full of life&#8221; to raise a higher profile to the world.</p>
<p><strong>I. The Theme</strong><strong>—“</strong><strong>Home of Southern Confucianism, A Model City of Virtue</strong><strong>”</strong></p>
<p>Quzhou, with a history of more than 6,000 years of civilization and a history of more than 1,800 years of city construction, was named a national historical and cultural city in 1994. For the past 800 years, Quzhou, as the birthplace of the southern Confucianism, has been the center for the promotion and dissemination of Confucian Culture in the south of the Yangtze River. “Virtue” is the core of Confucianism and the distinctive characteristic of Chinese culture, the etiquette of Quzhou is a fascinating mix of the Virtue of nature, humanity and governance. Quzhou&#8217;s unique urban spirit and value proposition are highlighted in the city brand image of the“Home of Southern Confucianism, A Model City of Virtue”,it also implies passing on fine culture is essential in maintaining the everlasting vitality of a nation. This call should suit the theme of “Home of Southern Confucianism, A Model City of Virtue”, fully depict the magic of humanity and nature of Quzhou, improve the urban environmental quality and regional cultural value of Quzhou City.</p>
<p><strong>II. Organizations</strong></p>
<p><strong>Sponsor</strong>: Housing and Urban-Rural Development Bureau of Quzhou City</p>
<p><strong>Organizer</strong>: Public Art Research Institute of China Academy of Art</p>
<p><strong>Academic support</strong>: Zhejiang Sculpture Society</p>
<p><strong>III. Detailed Rules</strong></p>
<p><strong>(1)Participants</strong><strong></strong></p>
<p>The participants are divided into professional group and student group. They can participate independently or in cooperation with others. There should be no more than 3 authors for one piece of work, and no more than 2 instructors in the student group.</p>
<p><strong>Professional Group</strong>: <strong>For outstanding art inventor and professional design agency inside and outside of the nation.</strong><strong><br />
</strong><strong>Student Group</strong>: <strong>For the students of national art/design colleges and universities, all universities and colleges are welcome to submit corporate copies.</strong><strong></strong></p>
<p><strong>(2) </strong><strong>Judges and awards</strong></p>
<p>The Art Committee expert group composed of experts from the national public art industry serves as the panel of judges.</p>
<p>Details as below：</p>
<p><strong>Preliminary appraisal stage</strong>：The two groups were selected by an expert panel of the Art Committee. Each group selected 40 finalist works.</p>
<p><strong>Review stage</strong>：An expert panel of the Art Committee conducted an on-site judging and voting on the finalist works, and 16 works are selected by each group for the first, second, third prize and honorable mention.</p>
<p><strong>Awards of Professional Group</strong><strong> </strong></p>
<table width="691" border="1" cellspacing="0" cellpadding="0" align="left">
<tbody>
<tr>
<td valign="top" width="188"><strong>Award</strong></td>
<td valign="top" width="73">
<p align="center"><strong>Quota</strong></p>
</td>
<td valign="top" width="246"><strong>Money Award (RMB)</strong></td>
<td valign="top" width="185"><strong>Others</strong></td>
</tr>
<tr>
<td valign="top" width="188">The first prize</td>
<td valign="top" width="73">
<p align="center">1</p>
</td>
<td valign="top" width="246">100,000 yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="188">The second prize</td>
<td valign="top" width="73">
<p align="center">2</p>
</td>
<td valign="top" width="246">50,000yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="188">The third prize</td>
<td valign="top" width="73">
<p align="center">3</p>
</td>
<td valign="top" width="246">30,000yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="188">Honorable mention</td>
<td valign="top" width="73">
<p align="center">10</p>
</td>
<td valign="top" width="246">10,000yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="188">Finalist prize</td>
<td valign="top" width="73">
<p align="center">24</p>
</td>
<td valign="top" width="246"></td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<p><strong>Awards of Student Group</strong><strong> </strong></p>
<table width="690" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td valign="top" width="186"><strong>Award</strong><strong></strong></td>
<td valign="top" width="74"><strong>Quota</strong><strong></strong></td>
<td valign="top" width="245"><strong>Money Award (RMB)</strong><strong></strong></td>
<td valign="top" width="185"><strong>Others</strong><strong></strong></td>
</tr>
<tr>
<td valign="top" width="186">The first prize</td>
<td valign="top" width="74">
<p align="center">1</p>
</td>
<td valign="top" width="245">30,000yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="186">The second prize</td>
<td valign="top" width="74">
<p align="center">2</p>
</td>
<td valign="top" width="245">20,000yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="186">The third prize</td>
<td valign="top" width="74">
<p align="center">3</p>
</td>
<td valign="top" width="245">10,000yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="186">Honorable Mention</td>
<td valign="top" width="74">
<p align="center">10</p>
</td>
<td valign="top" width="245">3,000yuan (tax included)</td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="186">Finalist prize</td>
<td valign="top" width="74">
<p align="center">24</p>
</td>
<td valign="top" width="245"></td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
<tr>
<td valign="top" width="186">Excellent organization</td>
<td valign="top" width="74">
<p align="center">Some</p>
</td>
<td valign="top" width="245"></td>
<td valign="top" width="185">Certificate of honor</td>
</tr>
</tbody>
</table>
<p>* All costs incurred by the contributors in this activity, as well as the taxes incurred by the money award of the winners shall be borne by themselves.</p>
<p><strong>(3) Requirements for works</strong><strong></strong></p>
<p>All entries should follow the themes based on the Quzhou cultural themes（For more about the city, please see http://quzhou.chinadaily.com.cn/confucianism.html）. The design should show the long history and humanistic spirit of Quzhou culture, including but not limited to Southern Confucius culture, Go culture, historical allusions, celebrity deeds, city wall culture, myths and legends, regional dialects, Xi &#8216;an High Tune, Jin Yong martial arts culture, special cuisine, modern culture, intelligent science and technology, industrial innovation, intelligence and intellectual creation and other regional cultural elements, refine design symbols and convey the regional cultural spirit.</p>
<p>The submitted works should be original works which have not been posted, with distinct theme, It should also involves in innovative and unique ideas, neat form, strong artistry, integration into outdoor environment, feasibility, safety and permanence. <strong>The forms of projects include but are not limited to: Sculpture, public drinking fountain design, public furniture (seats, dustbin, etc.) , landscape design, etc. , can also be designed with a modern sense of science and technology, creativity, strong interaction of cultural pieces.</strong></p>
<p><strong>(4)Time Schedule</strong></p>
<p><strong>Submission time</strong><strong>：</strong><strong>By 2021 October 31(China Standard Time 24:00)</strong></p>
<p>Preliminary appraisal time：Mid-November 2021</p>
<p>Review time：Late November 2021</p>
<p>Winners will be notified by email.</p>
<p><strong>(5) Methods of Submission</strong><strong></strong></p>
<p><strong>Entry guidelines</strong><strong>：</strong><strong></strong></p>
<p>1. Contributors should read the <em>Letter of Commitment</em> carefully. For the professional group, please complete the <em>Application Form</em> and <em>Resume Form</em>. For the student group, please complete the <em>Application Form</em> and name the electronic document as required in the document.</p>
<p>2.Project information shall layout in <strong>two A1 (594mm * 841mmm, 300dpi) </strong>in a template that conforms to the attachment, and shall contain 5-8 design pictures from different perspectives, clearly illustrating the concept, material, workmanship, dimensions, etc. , the assembly work must have the installation flow chart. The page of the file must be in the JPG format, and the size of a single page file is no more than 15M, which is named according to the format of &#8220;NAME OF WORKS- NAME&#8221;.<strong>（</strong><strong>Note: The author&#8217;s name or unit shall not mark on the page to realize the fairness of judges</strong><strong>.</strong><strong>）</strong></p>
<p>3. Besides the above information that must be presented, video files can also be optionally submitted for auxiliary expression (MP4 format, within 2 minutes and below 50M).</p>
<p>4. Put all of the above files in a folder package named “<strong>NAME OF WORKS- NAME</strong>” and send them to a <strong>designated email address</strong>:<br />
<strong>quzhou_publicart@126.com</strong><strong>（</strong><strong>Professional Group</strong><strong>）</strong><strong><br />
quzhou_student@126.com</strong><strong>（</strong><strong>Student Group</strong><strong>）</strong></p>
<p><strong>(6) Relevant statements</strong><strong></strong></p>
<p>1. All organizations or individuals shall ensure that all contents of the design results are original and shall not infringe upon the patent, copyright, trademark, reputation or any other legitimate rights and interests of other third parties. All legal consequences shall be taken by the author concerned in case of infringement. The tortfeasor shall be liable for the loss caused to the organizer.</p>
<p>2. The organizer is entitled to use, publicize, exhibit and recommend the winning works, and has the right to request the winners to submit design source files.</p>
<p>3. No registration fee will be charged for this event. All expenses incurred by the candidates will be on their own account.</p>
<p>4. The final interpretation right of this event belongs to the organizer, and all participants or organizations are deemed to agree to the above regulations.</p>
<p><strong>IV. Contact information</strong></p>
<p><strong>E-Mail</strong><strong>：</strong><strong>quzhou_publicart@126.com</strong></p>
<p>Attachment 1 <em>Commitment Letter</em></p>
<p>Attachment 2 <em>Application Form for Professional Groups</em></p>
<p>Attachment 3 <em>Resume Form of Professional Group</em></p>
<p>Attachment 4 <em>Application Form for Student Group</em></p>
<p>Attachment 5 <em>A1 submission page template</em></p>
<p>Attachment 6 <em>Cultural Planning Scheme of Quzhou</em></p>
<p><strong>Download site: https://pan.baidu.com/s/1gRiN6h3Lho7tVDZAM9ixvQ</strong><br />
<strong> Extract code: gf39</strong></p>
<p><strong>Or download the attachment through the QR code on the poster</strong></p>
<p><img class="aligncenter size-full wp-image-1069" title="20210914195244" src="http://www.avant-lab.com/wp-content/uploads/2021/09/20210914195244.jpg" alt="" width="1201" height="676" /></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><audio controls="controls" style="display: none;"></audio></p>
<div id="gtx-trans" style="position: absolute; left: 88px; top: 2868.61px;"></div>
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		</item>
		<item>
		<title>图片像素化的各种创意</title>
		<link>http://www.avant-lab.com/archives/1036</link>
		<comments>http://www.avant-lab.com/archives/1036#comments</comments>
		<pubDate>Wed, 09 Oct 2013 15:44:40 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Corel Draw]]></category>
		<category><![CDATA[视觉艺术]]></category>
		<category><![CDATA[软件二次开发]]></category>
		<category><![CDATA[CorelDRAW]]></category>
		<category><![CDATA[原创设计]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=1036</guid>
		<description><![CDATA[各种充满创意的图片中经常会出现像素化的图像，曾经也很好奇这真的是艺术家用手一个一个排出来的吗？欧普艺术时代的艺术家的确是为了特殊的视觉效果不辞劳苦亲力亲为。 转眼间我们到了一个全民都是艺术家的年代，像素化的视觉效果也层出不穷。今天啊哇喇叭为 [...]]]></description>
			<content:encoded><![CDATA[<p>各种充满创意的图片中经常会出现像素化的图像，曾经也很好奇这真的是艺术家用手一个一个排出来的吗？欧普艺术时代的艺术家的确是为了特殊的视觉效果不辞劳苦亲力亲为。</p>
<p>转眼间我们到了一个全民都是艺术家的年代，像素化的视觉效果也层出不穷。今天啊哇喇叭为大家献上用CorelDraw自带的VB编辑器制作出的几种图片像素化效果。大致的制作思路为，读取原图的色彩，将色彩转换成明暗比例，再将明暗比例转换为像素形状（圆形或其他形状）的直径大小。</p>
<p><img class="aligncenter wp-image-1049" src="http://www.avant-lab.com/wp-content/uploads/2013/10/add_s.jpg" alt="" width="450" height="641" /><br />
<img class="aligncenter" src="http://www.avant-lab.com/wp-content/uploads/2013/10/PixelDealing-clock_s.jpg" alt="" width="450" height="550" /></p>
<p><img class="aligncenter" src="http://www.avant-lab.com/wp-content/uploads/2013/10/cuowei_s.jpg" alt="" width="450" height="639" /></p>
<p>&nbsp;</p>
<p><img class="aligncenter" src="http://www.avant-lab.com/wp-content/uploads/2013/10/mosiacnima_s.jpg" alt="" width="450" height="636" /></p>
<p><img class="aligncenter size-full wp-image-1037" src="http://www.avant-lab.com/wp-content/uploads/2013/10/circle_s.jpg" alt="" width="500" height="496" /></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		</item>
		<item>
		<title>互动媒体——生物节律（biorhythm）</title>
		<link>http://www.avant-lab.com/archives/978</link>
		<comments>http://www.avant-lab.com/archives/978#comments</comments>
		<pubDate>Thu, 26 Sep 2013 12:10:46 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[游戏开发]]></category>
		<category><![CDATA[创意产品]]></category>
		<category><![CDATA[毕业创作]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=978</guid>
		<description><![CDATA[生物节律（biorhythm）是一款可视化互动音乐游戏，灵感来源于生物诞生、成长以及变化过程。 万物的生息是有规律的，就犹如音乐。音乐通过节奏、旋律的组合，构成了无形的生命体。我们将这一规律转化为可视化的图形，生物节律由此生来。 在自然界中 [...]]]></description>
			<content:encoded><![CDATA[<p>生物节律（biorhythm）是一款可视化互动音乐游戏，灵感来源于生物诞生、成长以及变化过程。</p>
<p>万物的生息是有规律的，就犹如音乐。音乐通过节奏、旋律的组合，构成了无形的生命体。我们将这一规律转化为可视化的图形，生物节律由此生来。</p>
<p>在自然界中存在着形态丰富多样的生物体，我们通过研究他们的结构、色彩、运动轨迹等最后设计出游戏中的图形，将它们与音乐结合。在体验生物节律给你带来视觉享受的同时，你也在编写一首属于自己的生物音乐，并创造了一个属于自己的独特生命体。</p>
<p><strong>请使用键盘上的数字键来让这些生命体展现它们的美(请先用鼠标点击一下画布再进行；若页面显示不出画面，请使用支持html5的浏览器，如Chrome、Firefox）</strong><br/></p>
<p> <script src="http://www.avant-lab.com/wp-content/uploads/processing/meiyuan/processing-1.4.1.js"></script><br />
<canvas width="600" height="400" data-processing-sources="http://www.avant-lab.com/wp-content/uploads/processing/meiyuan/meiyuan2.pde"></canvas></p>
<p>此作品获得中国美术学院2013届毕业展览金奖，由候广程、钟佳欣、叶小琴三位同学设计，罗凯同学作技术支持。很遗憾网上展示的效果有限（缺少音乐），现场效果可是相当好哟。</p>
<p><img src="http://www.avant-lab.com/wp-content/uploads/2013/09/post.jpg" alt="" title="post" width="800" height="665" class="aligncenter size-full wp-image-1030" />
</p>
<p><img src="http://www.avant-lab.com/wp-content/uploads/2013/09/post2.jpg" alt="" title="post2" width="493" height="683" class="aligncenter size-full wp-image-1031" />
</p>
<p><img src="http://www.avant-lab.com/wp-content/uploads/2013/09/scene.jpg" alt="" title="scene" width="694" height="490" class="aligncenter size-full wp-image-1032" />
</p>
<p><img src="http://www.avant-lab.com/wp-content/uploads/2013/09/scene2.jpg" alt="" title="scene2" width="891" height="622" class="aligncenter size-full wp-image-1033" /></p>
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		</item>
		<item>
		<title>胶带艺术一起玩</title>
		<link>http://www.avant-lab.com/archives/944</link>
		<comments>http://www.avant-lab.com/archives/944#comments</comments>
		<pubDate>Wed, 19 Jun 2013 04:33:54 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Corel Draw]]></category>
		<category><![CDATA[软件二次开发]]></category>
		<category><![CDATA[CorelDRAW]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=944</guid>
		<description><![CDATA[看厌了连毛孔都历历在目的超写实画作？那么就来点新鲜口味吧，这个怎么样？   这些作品来自乌克兰艺术家 Mark Khaisman， 他曾经在莫斯科学习艺术以及建筑设计，目前定居于费城，所有画完全只用到半透明胶带，他创作时将画布固定在灯箱上， [...]]]></description>
			<content:encoded><![CDATA[<p>看厌了连毛孔都历历在目的超写实画作？那么就来点新鲜口味吧，这个怎么样？</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-956" title="1" src="http://www.avant-lab.com/wp-content/uploads/2013/06/1.jpg" alt="" width="500" height="341" data-pinit="registered" /></p>
<p style="text-align: center;"> <img class="aligncenter size-full wp-image-955" title="4" src="http://www.avant-lab.com/wp-content/uploads/2013/06/4.jpg" alt="" width="500" height="336" data-pinit="registered" /></p>
<p>这些作品来自乌克兰艺术家 Mark Khaisman， 他曾经在莫斯科学习艺术以及建筑设计，目前定居于费城，所有画完全只用到半透明胶带，他创作时将画布固定在灯箱上，利用胶带的半透明特性搭配重迭的技法，创作出每一幅美丽的场景或是人像作品，真的是太厉害了！</p>
<p><img class="aligncenter size-full wp-image-959" title="tape_art" src="http://www.avant-lab.com/wp-content/uploads/2013/06/tape_art.jpg" alt="" width="499" height="623" data-pinit="registered" /></p>
<p>那么上面这张看起来怎么样呢？如果说这出自从没经过艺术培训的人<span style="font-size: 14px; line-height: 1.5;">之手，大家是不是会很惊讶？今天就要介绍一个瞬变艺术家的招数，在CorelDRAW上的一个小插件，它能一部一部指导你该怎么用胶带贴画。导入想要表现的图片，选择图像的像素高低（胶带每行越多就越高），接下来就可以根据软件提供的步骤，一步一步贴啦。</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-965" title="tape art1" src="http://www.avant-lab.com/wp-content/uploads/2013/06/tape-art1.jpg" alt="" width="299" height="425" data-pinit="registered" /><span style="font-size: 14px; line-height: 1.5;">步骤1-单层贴满</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-966" title="tape art2" src="http://www.avant-lab.com/wp-content/uploads/2013/06/tape-art2.jpg" alt="" width="299" height="425" data-pinit="registered" /><span style="font-size: 14px; line-height: 1.5;">步骤2-颜色深处贴第二层</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-967" title="tape art3" src="http://www.avant-lab.com/wp-content/uploads/2013/06/tape-art3.jpg" alt="" width="299" height="425" data-pinit="registered" /><span style="font-size: 14px; line-height: 1.5;">步骤3-颜色深处贴第三层</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-968" title="tape art4" src="http://www.avant-lab.com/wp-content/uploads/2013/06/tape-art4.jpg" alt="" width="299" height="425" data-pinit="registered" /><span style="font-size: 14px; line-height: 1.5;">步骤4-颜色深处贴第四层</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-969" title="tape art5" src="http://www.avant-lab.com/wp-content/uploads/2013/06/tape-art5.jpg" alt="" width="299" height="425" data-pinit="registered" /><span style="font-size: 14px; line-height: 1.5;">步骤5-颜色深处贴第五层</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-964" title="tape art6" src="http://www.avant-lab.com/wp-content/uploads/2013/06/tape-art6.jpg" alt="" width="299" height="425" data-pinit="registered" /><span style="font-size: 14px; line-height: 1.5;">步骤6-大功告成 </span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-971" title="model" src="http://www.avant-lab.com/wp-content/uploads/2013/06/model.jpg" alt="" width="300" height="452" data-pinit="registered" />感谢御用模特：朱大</p>
<p>&nbsp;</p>
<p style="text-align: center;">
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		<title>适合家用的DIY纸制玩具</title>
		<link>http://www.avant-lab.com/archives/920</link>
		<comments>http://www.avant-lab.com/archives/920#comments</comments>
		<pubDate>Sun, 09 Jun 2013 02:11:58 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Corel Draw]]></category>
		<category><![CDATA[原创产品]]></category>
		<category><![CDATA[工业设计]]></category>
		<category><![CDATA[软件二次开发]]></category>
		<category><![CDATA[CorelDRAW]]></category>
		<category><![CDATA[产品开发]]></category>
		<category><![CDATA[毕业创作]]></category>
		<category><![CDATA[玩具设计]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=920</guid>
		<description><![CDATA[随着玩具市场的发展与消费群体的成熟，纸质玩具因其可回收性、可拆卸性以及安全系数高的特点开始受到了越来越多的关注和喜爱。数控切割机的小型化与家用化是这个市场的大力推手。 同时单个玩具的设计与生产已经逐渐减少，系列玩具开发是所有玩具产品的主流。 [...]]]></description>
			<content:encoded><![CDATA[<p align="left">随着玩具市场的发展与消费群体的成熟，纸质玩具因其可回收性、可拆卸性以及安全系数高的特点开始受到了越来越多的关注和喜爱。数控切割机的小型化与家用化是这个市场的大力推手。</p>
<p align="left">同时单个玩具的设计与生产已经逐渐减少，系列玩具开发是所有玩具产品的主流。因此，开发由若干个玩具组成的系列玩具，已经成为设计师的主要任务。纸制玩具亦是如此。系列化的纸制玩具有助于玩具品牌的持续和发展，可达到单个玩具所无法想象的赢利点，给后继设计工作带来极大的设计空间。</p>
<p align="left"><img class="aligncenter size-full wp-image-926" title="image002s" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image002s.jpg" alt="" width="554" height="518" data-pinit="registered" /></p>
<p>这是一款可以对玩具小车任意拆换车身的纸制换装玩具车。该产品利用CorelDRAW软件程序，使用户能够方便调整汽车模型的相应尺寸，从而使汽车的形态按用户的给定尺寸发生改变。还可以从图库中自选图片进行DIY贴图，也可以生成白模自己手工DIY设计。让用户主导产品，充分发挥自己的想象力。然后将用户DIY设计之后的电子图样经由家用打印切割机打印、切割，从而得到用户想要的产品。</p>
<p align="left"><strong>汽车换装</strong></p>
<p align="left">玩具小车由三部分组成：车声、底盘、吸铁石。<span style="font-size: 14px; line-height: 1.5;">由吸铁石来固定连接车身和底盘，从而使得小车可以随意拆装和更换车身。</span></p>
<p align="left"><img class="aligncenter size-full wp-image-924" title="image005s" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image005s.jpg" alt="" width="570" height="166" data-pinit="registered" /></p>
<p align="left">汽车的换装设计使得玩具更加富有组合性和趣味性，不会让孩子因为汽车的单一外形而产生厌烦。同时，汽车的换装也能很好的锻炼孩子的动手能力。让孩子寓学于玩，寓教于乐。</p>
<p align="left"><strong>参数化车身</strong></p>
<p align="left">该系列玩具小车都拥有相同的汽车底盘，而车身用户则可以利用所开发的CorelDRAW软件程序，根据所给的模板改变相应的参数，从而形成一系列的汽车车身，如下图，改变几个关键点的参数，就产出完全不同的两辆卡车，这能让玩具汽车系列化。</p>
<p align="left"><img class="aligncenter size-full wp-image-929" title="image355" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image355.jpg" alt="" width="442" height="312" data-pinit="registered" /></p>
<p align="left"><img class="aligncenter size-full wp-image-931" title="image384" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image384.jpg" alt="" width="600" height="336" data-pinit="registered" /></p>
<p align="left"><strong>DIY</strong><strong>创意设计（空白设计）</strong></p>
<p align="left">用户可以以给定的模板生成白模，用以手工DIY创作，自己设计，充分发挥自己的想象力。比如：可以贴上名车车标、豪车外观图、自己的生活照片、自己的画或是直接自己涂鸦设计。</p>
<p align="left"><img class="aligncenter size-full wp-image-927" title="image019s" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image019s.jpg" alt="" width="538" height="286" data-pinit="registered" /></p>
<p align="left">“空白设计”提倡的是种亲历亲为的精神。不是只有买来的，才是好玩的，通过<span style="font-size: 14px; line-height: 1.5;">自己的努力得来的，才会更加弥足珍贵。要的就是这种创作和制作的过程，它可以让你真正体会到“玩”的乐趣。</span><span style="font-size: 14px; line-height: 1.5;">充分开发孩子的想象力，培养孩子的自主能力和审美能力。同时也让产品和用户之间产生情感联系，体现产品的自我独有性。</span></p>
<p style="text-align: center;" align="left"><img class="aligncenter size-full wp-image-935" title="image398" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image398.jpg" alt="" width="600" height="366" data-pinit="registered" />展览现场</p>
<p align="left"><strong>（本文作品为浙江工业大学王继传同学的毕业创作）</strong></p>
<p style="text-align: center;" align="left"><img class="aligncenter size-full wp-image-923" title="wangjichuan" src="http://www.avant-lab.com/wp-content/uploads/2013/06/wangjichuan.jpg" alt="" width="599" height="1800" data-pinit="registered" /></p>
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		<title>纸制玩具设计</title>
		<link>http://www.avant-lab.com/archives/903</link>
		<comments>http://www.avant-lab.com/archives/903#comments</comments>
		<pubDate>Fri, 07 Jun 2013 13:02:00 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Corel Draw]]></category>
		<category><![CDATA[原创产品]]></category>
		<category><![CDATA[工业设计]]></category>
		<category><![CDATA[游戏开发]]></category>
		<category><![CDATA[软件二次开发]]></category>
		<category><![CDATA[CorelDRAW]]></category>
		<category><![CDATA[产品开发]]></category>
		<category><![CDATA[毕业创作]]></category>
		<category><![CDATA[玩具设计]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=903</guid>
		<description><![CDATA[纸玩具从字面上理解就是一种以纸为原材料制作而成的玩具，由于纸材料的自身特点，纸玩具具有安全、环保、可塑性强、易降解、益智、便于加工、经济等特点。传统益智类玩具如魔方、孔明锁等，当孩子们掌握玩法后很有可能就失去了对这个玩具的兴趣，将其置之一边 [...]]]></description>
			<content:encoded><![CDATA[<p align="left">纸玩具从字面上理解就是一种以纸为原材料制作而成的玩具，由于纸材料的自身特点，纸玩具具有安全、环保、可塑性强、易降解、益智、便于加工、经济等特点。传统益智类玩具如魔方、孔明锁等，当孩子们掌握玩法后很有可能就失去了对这个玩具的兴趣，将其置之一边十分可惜。而同时往往家长为购置玩具也花费不少。故若是将这类玩具以纸玩具的形式打印出来自己制作拼装，既增加了趣味性锻炼儿童动手能力，又经济节约。</p>
<p align="left">这次的纸制玩具设计，是在传统纸积木的基础上，将其重新用纸张展开平面图，在电脑端提供了修改纸积木尺寸设定，打印后配合纸制切割机切割后，将其拼装粘贴后可以得到纸积木。（<strong>此作品为浙江工业大学蔡佳妮同学的毕业作品</strong>）</p>
<p align="left">以下提供的是四个纸积木方案：</p>
<p><img class="aligncenter size-full wp-image-908" title="image002" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image002.jpg" alt="" width="449" height="366" data-pinit="registered" /></p>
<p align="left">下面，我们来看一下它的制作过程：</p>
<ol>
<li style="text-align: left;">软件端口设定参数，得到平面展开图（下图只展示了其中一个展开图例子）</li>
</ol>
<p><img class="aligncenter" title="image004" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image004.jpg" alt="" width="554" height="294" data-pinit="registered" /></p>
<p align="left">平面展开图折纸说明：        &#8211; - &#8211; - &#8211; - &#8211; - &#8211; - &#8211; - &#8211; -  表示峰折线</p>
<p align="left">                            -·-·-·-·-·-   表示谷折线</p>
<p align="left">                            ________________表示切割线</p>
<p align="left">2.打印后与纸艺切割机相连接，切割，得到切割好的纸模</p>
<div style="text-align: center;"><img title="image007" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image007.jpg" alt="" width="192" height="128" data-pinit="registered" /></div>
<div style="text-align: center;">
<p><img class="aligncenter size-full wp-image-911" title="image009" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image009.jpg" alt="" width="397" height="298" data-pinit="registered" /></p>
<p align="left">3.折叠，黏贴，拼装</p>
<p style="text-align: left;"><img class="aligncenter" title="image011" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image011.jpg" alt="" width="387" height="290" data-pinit="registered" /></p>
<p align="left">4.组合积木</p>
<p><img title="image013" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image013.jpg" alt="" width="371" height="278" data-pinit="registered" /></p>
<p>&nbsp;</p>
<p align="left">5．完成最终的立方体</p>
<p><img class="aligncenter size-full wp-image-906" title="image015" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image015.jpg" alt="" width="454" height="268" data-pinit="registered" /></p>
<p><img title="image017" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image017.jpg" alt="" width="436" height="327" data-pinit="registered" /><br />
<span style="font-size: 14px; line-height: 1.5;">其他几个积木</span></p>
<p align="left">此系列纸积木拼装完成后为立方体，拼装的过程看似简单，实际上具有一定的难度，非常锻炼动手能力，同时，儿童也可以把每个单体发挥想象拼装成想要的立体模型。当儿童掌握了一种拼装方法后，可以用提供的平面图继续打印切割新的纸玩具，我们可以在消费者购买纸玩具后继续提供平面展开图的推送。解决家长为玩具更换频率高产生的烦恼以及经济负担。</p>
<p align="left"><img class="aligncenter size-full wp-image-916" title="caijiani" src="http://www.avant-lab.com/wp-content/uploads/2013/06/毕设展板-蔡佳妮.jpg" alt="" width="600" height="1800" data-pinit="registered" /></p>
</div>
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		<title>反重力玩具产品设计</title>
		<link>http://www.avant-lab.com/archives/885</link>
		<comments>http://www.avant-lab.com/archives/885#comments</comments>
		<pubDate>Wed, 05 Jun 2013 07:50:55 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[原创产品]]></category>
		<category><![CDATA[工业设计]]></category>
		<category><![CDATA[产品开发]]></category>
		<category><![CDATA[毕业创作]]></category>
		<category><![CDATA[玩具设计]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=885</guid>
		<description><![CDATA[儿童玩具市场的需求已经有了较大的转变。传统玩具结合高科技向电子化智能化发展已是主流。且随着科技的发展、新技术的普及，给设计师带来了极大的机遇。基于Arduino平台设计的电子玩具越来越多。 今天介绍的反重力玩具是浙江工业大学林燕同学的毕业设 [...]]]></description>
			<content:encoded><![CDATA[<p>儿童玩具市场的需求已经有了较大的转变。传统玩具结合高科技向电子化智能化发展已是主流。且随着科技的发展、新技术的普及，给设计师带来了极大的机遇。基于Arduino平台设计的电子玩具越来越多。</p>
<p>今天介绍的反重力玩具是浙江工业大学林燕同学的毕业设计作品。产品利用重力感应传感器等电子元件，检测平面倾角变化并计算出平面最高点对应于小车位置的夹角，从而设计出能给玩具反向于重力的力，并使玩具向逆重力方向自动行驶的机构，给人反重力的错觉。这将突破传统玩具的限制，实现儿童与玩具的互动，培养儿童手脑协调能力，让儿童体验与传统游戏所完全不同的游乐体验，实现更大的乐趣。</p>
<p><center><object width="480" height="400" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" align="middle"><param name="src" value="http://player.youku.com/player.php/sid/XNTY2NjkxNDA4/v.swf" /><param name="allowfullscreen" value="true" /><param name="quality" value="high" /><param name="allowscriptaccess" value="always" /><embed width="480" height="400" type="application/x-shockwave-flash" src="http://player.youku.com/player.php/sid/XNTY2NjkxNDA4/v.swf" allowfullscreen="true" quality="high" allowscriptaccess="always" align="middle" /></object></center></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-888" title="linyan" src="http://www.avant-lab.com/wp-content/uploads/2013/06/linyan.jpg" alt="" width="599" height="1739" data-pinit="registered" /></p>
<p>玩具由反重力小车和可随意倾斜角度的游戏桌组成。游戏开始时，游戏桌处于平衡状态，将小车置于游戏桌之上，小车静止。此时掰动桌面使桌面产生倾斜，小车就会自动感应倾角变化而开向最高点。儿童通过改变桌面倾角大小和方向，使小车开向桌面上的洞口，掉入洞口则为赢。</p>
<p>反重力的概念是通过检测平面倾角变化并计算出平面最高点对应于小车位置的夹角，从而使小车偏转相应角度并向最高点驶去而产生反重力的错觉。在很多领域里都将这种测量平面倾角的技术运用到了不同的地方，如用于汽车上的自动爬坡控制系统（Crawl Control）、船用的主动消除摇晃装置、机器人设计中会使用到的主动顶点稳定装置等。如汽车上的自动爬坡控制系统，启动系统之后，系统可以通过测量坡度倾角而综合控制动力系统和制动系统，从而使车保持恒定低速行驶并最大限度的防止车轮打滑和抱死。驾驶员完全不必担心加速和制动，只需专注于方向控制即可，降低在复杂条件下越野行驶的控制难度，避免车辆底盘与地面发生剐蹭，提升行车稳定性和安全性。</p>
<p>实现小车反重力行驶需要通过读取传感器数据、角度运算、硬件控制等几个步骤来实现的。其中运用到的硬件主要有：UNO R3 开发板、L298N 电机驱动板、N20 直流电机、SG90 9G舵机、MPU6050 六轴加速度传感器模块。</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-894" title="003" src="http://www.avant-lab.com/wp-content/uploads/2013/06/003.jpg" alt="" width="523" height="464" data-pinit="registered" /></p>
<p>通过MPU6050 六轴加速度传感器模块在静止状态下反馈回来的X、Y、Z三轴的重力加速度的值，利用重力加速度与其在三轴加速度传感器的X、Y、Z 三轴的分量关系，计算出各轴与重力加速度的夹角，从而得出系统倾角。重力加速度在三轴的分量与倾角关系如图所示，由此可推导出倾角解算公式为： <img class="aligncenter size-full wp-image-890" title="001" src="http://www.avant-lab.com/wp-content/uploads/2013/06/001.jpg" alt="" width="336" height="387" data-pinit="registered" /></p>
<p style="text-align: left;">其中，Ax、Ay、A_z指重力加速度在x,y,z 三轴的分量。</p>
<p>同时，如下图所示，当平面倾斜时，Ax、Ay、A_z是传感器传出的重力加速度在X,Y,Z 三轴的分量，则Axyz即是传感器在倾斜平面上收到的下滑力。小车要实现反重力就需沿着Axyz方向向上行驶。</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-889" title="002" src="http://www.avant-lab.com/wp-content/uploads/2013/06/002.jpg" alt="" width="293" height="209" data-pinit="registered" /></p>
<p style="text-align: left;">此时，设小车主动轮的起始方向为X轴方向的话，则小车主动轮需转过θ角使小车沿Axyz的方向前进。由此可推导出小车转向时所需转过的角度为：θ=arctan⁡(Ay/Ax) 得出θ角后，就只需通过编写程序使直流电机和舵机按照要求行驶即可。</p>
<p style="text-align: left;">而在车身设计上采用三轮驱动的形式。由前端一个可操纵的自由轮和后端两个相连的牵引轮组成。前端的自由轮可操控的自由轮用于控制小车的转向，后端的牵引轮用于控制小车的前进后退。这样就可以同时精确控制转向方向和行驶了。</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-887" title="image115" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image115.png" alt="" width="252" height="242" data-pinit="registered" /></p>
<p style="text-align: left;">不同于一般的Arduino作品尺寸较大的通病，为了使产品的尺寸尽量的小巧一些，以更合适儿童游玩，所以通过对小车的内部结构进行再设计，使零件与零件之间尽量的紧凑，以减少多余空间。 将电机和Arduino板、电机驱动板分别放置于有机玻璃板材了两端，更加节省空间。</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-891" title="image186" src="http://www.avant-lab.com/wp-content/uploads/2013/06/image186.jpg" alt="" width="316" height="288" data-pinit="registered" />车轮与车身连接图</p>
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		<title>《营造法原》中的斗栱（牌科）结构</title>
		<link>http://www.avant-lab.com/archives/797</link>
		<comments>http://www.avant-lab.com/archives/797#comments</comments>
		<pubDate>Thu, 09 May 2013 15:16:13 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[古建筑]]></category>
		<category><![CDATA[传统文化]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=797</guid>
		<description><![CDATA[本文所述为国家文物局项目《&#60;营造法原&#62;的数字化工具开发》的成果之一。 斗栱是清代北方建筑的说法，宋《营造法式》中称为“铺作”，《营造法原》则称为“牌科”。《营造法原》中记述了若干南方古建筑中常用的牌科类型，详细列举了各构件的尺寸 [...]]]></description>
			<content:encoded><![CDATA[<p>本文所述为国家文物局项目《&lt;营造法原&gt;的数字化工具开发》的成果之一。</p>
<p>斗栱是清代北方建筑的说法，宋《营造法式》中称为“铺作”，《营造法原》则称为“牌科”。《营造法原》中记述了若干南方古建筑中常用的牌科类型，详细列举了各构件的尺寸比例，并附有图版。<br />
下图为十字牌科的装配体，及其爆炸图。</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-798" title="image002" src="http://www.avant-lab.com/wp-content/uploads/2013/05/image002.jpg" alt="" width="444" height="452" data-pinit="registered" />十字牌科装配体</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-800" title="image004" src="http://www.avant-lab.com/wp-content/uploads/2013/05/image004.jpg" alt="" width="362" height="497" data-pinit="registered" /> 十字牌科爆炸图</p>
<p> <span style="font-size: 14px; line-height: 1.5;">《营造法原》中记述的牌科单体构件主要有如下一些。</span></p>
<p style="text-align: center;"><strong>《营造法原》中的牌科单体构件</strong></p>
<table border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="67">
<p align="center"><strong>序号 </strong></p>
</td>
<td width="245">
<p align="center"><strong>名称 </strong></p>
</td>
<td width="216">
<p align="center"><strong>图示 </strong></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">1</p>
</td>
<td width="245">
<p align="center">大斗（丁字槽）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image006.jpg" alt="" width="182" height="157" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">2</p>
</td>
<td width="245">
<p align="center">大斗（十字槽）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image008.jpg" alt="" width="192" height="157" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">3</p>
</td>
<td width="245">
<p align="center">大斗（十字槽，柱头，蒲鞋头槽）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image010.jpg" alt="" width="196" height="158" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">4</p>
</td>
<td width="245">
<p align="center">大斗（一字槽）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image012.jpg" alt="" width="177" height="158" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">5</p>
</td>
<td width="245">
<p align="center">丁字栱</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image014.jpg" alt="" width="168" height="169" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">6</p>
</td>
<td width="245">
<p align="center">斗六升栱（桁间、柱头）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image016.jpg" alt="" width="208" height="154" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">7</p>
</td>
<td width="245">
<p align="center">斗六升栱（无昂槽）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image018.jpg" alt="" width="205" height="159" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">8</p>
</td>
<td width="245">
<p align="center">斗三升栱（桁间、柱头）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image020.jpg" alt="" width="205" height="172" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">9</p>
</td>
<td width="245">
<p align="center">斗三升栱（无昂槽）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image022.jpg" alt="" width="201" height="167" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">10</p>
</td>
<td width="245">
<p align="center">枫栱</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image024.jpg" alt="" width="183" height="156" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">11</p>
</td>
<td width="245">
<p align="center">凤头昂（全）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image026.jpg" alt="" width="196" height="165" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">12</p>
</td>
<td width="245">
<p align="center">凤头昂（前半）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image028.jpg" alt="" width="182" height="161" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">13</p>
</td>
<td width="245">
<p align="center">蒲鞋头（桁间、柱头）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image030.jpg" alt="" width="154" height="164" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">14</p>
</td>
<td width="245">
<p align="center">升（丁字栱）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image032.jpg" alt="" width="173" height="165" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">15</p>
</td>
<td width="245">
<p align="center">升（斗三升-斗六升；桁间、柱头）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image034.jpg" alt="" width="174" height="157" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">16</p>
</td>
<td width="245">
<p align="center">升（架枫栱）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image036.jpg" alt="" width="172" height="170" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">17</p>
</td>
<td width="245">
<p align="center">升（十字栱）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image038.jpg" alt="" width="175" height="166" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">18</p>
</td>
<td width="245">
<p align="center">十字栱</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image040.jpg" alt="" width="174" height="160" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">19</p>
</td>
<td width="245">
<p align="center">鞋麻板（斗六升栱）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image042.jpg" alt="" width="211" height="156" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">20</p>
</td>
<td width="245">
<p align="center">云头（整、半、桁间）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image044.jpg" alt="" width="205" height="141" data-pinit="registered" /></p>
</td>
</tr>
<tr>
<td width="67">
<p align="center">21</p>
</td>
<td width="245">
<p align="center">云头（柱头）</p>
</td>
<td width="216">
<p align="center"><img src="http://avant-lab.com/wp-content/uploads/2013/05/image046.jpg" alt="" width="166" height="128" data-pinit="registered" /></p>
</td>
</tr>
</tbody>
</table>
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		<title>Processing制作的小游戏（第二弹）</title>
		<link>http://www.avant-lab.com/archives/784</link>
		<comments>http://www.avant-lab.com/archives/784#comments</comments>
		<pubDate>Mon, 06 May 2013 05:14:50 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[游戏开发]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=784</guid>
		<description><![CDATA[啊哇喇叭又上新货了！今天介绍的小游戏叫“苍蝇来袭”，大家需要努力点击鼠标左键发子弹打死苍蝇，玩家一共有四条生命，错过一个苍蝇就少一条命。听起来很简单，但这是自己亲手做出来的，意义就不一样了。（为保证游戏效果，请使用Chrome或者Firef [...]]]></description>
			<content:encoded><![CDATA[<p>啊哇喇叭又上新货了！今天介绍的小游戏叫“苍蝇来袭”，大家需要努力点击鼠标左键发子弹打死苍蝇，玩家一共有四条生命，错过一个苍蝇就少一条命。听起来很简单，但这是自己亲手做出来的，意义就不一样了。（为保证游戏效果，请使用Chrome或者Firefox浏览器）</p>
<p><APPLET name="sketch_130326a" WIDTH="400" HEIGHT="500" archive="http://www.avant-lab.com/wp-content/uploads/processing/wyh_sketch_130326a.jar" standby="Loading Processing software…" codebase="http://www.avant-lab.com/wp-content/uploads/processing/wyh_index.html" code="sketch_130326a" mayscript="true" scriptable="true" image="http://www.avant-lab.com/wp-content/uploads/processing/loading.gif" boxmessage="Loading Processing software…" boxcolor="#FFFFFF"><IMG SRC="http://www.avant-lab.com/wp-content/uploads/processing/loading.gif" WIDTH="1" HEIGHT="1" /></APPLET></p>
<p>（游戏作者：王英豪）</p>
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		<item>
		<title>人机工程数据库</title>
		<link>http://www.avant-lab.com/archives/776</link>
		<comments>http://www.avant-lab.com/archives/776#comments</comments>
		<pubDate>Fri, 03 May 2013 08:08:26 +0000</pubDate>
		<dc:creator>大流士</dc:creator>
				<category><![CDATA[人机工程]]></category>
		<category><![CDATA[工业设计]]></category>
		<category><![CDATA[人体工学]]></category>

		<guid isPermaLink="false">http://www.avant-lab.com/?p=776</guid>
		<description><![CDATA[If people are made safer, more comfortable, more eager to purchase, more efficient — or just plain happier — the designe [...]]]></description>
			<content:encoded><![CDATA[<p>If people are made safer, more comfortable, more eager to purchase, more efficient — or just plain happier — the designer has succeeded.<span style="font-size: 14px; line-height: 1.5;">—— Henry Dreyfuss</span></p>
<p>如果设计使人们更安全、更舒适、更能激发购买欲望，更有效率，或者只要单纯的让人更快乐——那么设计师就成功了！—亨利德雷夫斯</p>
<p>人机工学即人机工程学的简称。人机工程学现在已发展为一门多学科交叉的工业设计学科，研究的核心问题是不同的作业中人、机器及环境三者间的协调，研究方法和评价手段涉及心理学、生理学、医学、人体测量学、美学和工程技术的多个领域，研究的目的则是通过各学科知识的应用，来指导工作器具、工作方式和工作环境的设计和改造，使得作业在效率、安全、健康、舒适等几个方面的特性得以提高。</p>
<p>越来越多的企业将“以人为本”、“人体工学的设计”作为产品的特点来进行广告宣传，特别是计算机和家具等与人体直接接触的产品更为突出。实际上，让机器及工作和生活环境的设计适合人的生理心理特点，使得人能够在舒适和便捷的条件下工作和生活，人机工程学就是为了解决这样的问题而产生的一门工程化的科学。</p>
<p>啊哇喇叭这次为大家献上的“人机工程数据库”来源于人机工程学的奠基者和创始人—亨利·德雷夫斯。数据库中包括头部数据、门通行数据、手部数据、手部作业、基本坐姿、坐姿域、坐姿作业空间、轮椅数据、基本站姿、老年站姿等基本数据和光照色彩数据。</p>
<p><a title="人机工程数据库" href="http://www.avant-lab.com/ergonomics/renjigcframeset.html" target="_blank"><strong>点此进入人机工程数据库&gt;&gt;</strong></a></p>
<p><a title="人机工程数据库" href="http://www.avant-lab.com/ergonomics/renjigcframeset.html" target="_blank">
<p style="text-align: center;"><img class="aligncenter size-full wp-image-778" title="HenryDreyfess" src="http://www.avant-lab.com/wp-content/uploads/2013/05/HenryDreyfess.jpg" alt="" width="600" height="220" data-pinit="registered" /></p>
<p></a><br />
德雷夫斯（Henry Dreyfess，1903-1972）</p>
<p>亨利·德雷夫斯（Henry Dreyfuss，1903-1972）的职业背景是舞台设计，1929年改变专业，建立了自己的工业设计事务所。德雷夫斯的一生都与贝尔电话公司有密切的关系，是影响现代电话形式的最重要设计师。格雷夫斯1930年开始为贝尔设计电话机，1937年提出听筒与话筒合一的设计。在与贝尔的长期合作中，他设计出一百多种电话机。德雷夫斯的电话机因此走入了美国和世界的千家万户，成为现代家庭的基本设施。</p>
<p>德雷夫斯的一个强烈信念是设计必须符合人体的基本要求，他认为适应于人的机器才是最有效率的机器。他多年潜心研究有关人体的数据以及人体的比例及功能，这些研究工作总结在他于1961年出版的《人体度量》一书中，从而帮助设计界奠定了人机学这门学科。他的研究成果体现于他为约翰·迪尔公司1955年以来开发的一系列农用机械之中，这些设计围绕建立舒适的、以人机学计算为基础的驾驶工作条件这一中心，创造了一种亲切而高效的形象。<br />
<a title="人机工程数据库" href="http://www.avant-lab.com/ergonomics/renjigcframeset.html" target="_blank">
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